INUIT FISHING


Endless coordination game
My very first game! We aimed for the simplest way of inducing a simple loop, in which the player has to set a "height" and "color" value at a faster and faster pace.

The game's calm ambiance is meant to create an improved state of flow.


created with Léo Marambat-Patinote

2016 - Development Time: 1 month

What i did :
Game Design, Graphics, Sound Design