INUIT FISHING
Endless coordination game
My very first game! We aimed for the simplest way of inducing a simple loop, in which the player has to set a "height" and "color" value at a faster and faster pace.
The game's calm ambiance is meant to create an improved state of flow.
The game's calm ambiance is meant to create an improved state of flow.
created with Léo Marambat-Patinote
2016 - Development Time: 1 month
What i did :
Game Design, Graphics, Sound Design
